AI Insights · Timothy · July 2022
Top 5 Educational Games in Oceania - Q2 2022
Discover the performance trends of the top 5 educational game apps in Oceania during Q2 2022, highlighting weekly downloads, revenue, and active users.
In Q2 2022, the top 5 educational games in Oceania showed diverse performance trends across weekly downloads, revenue, and active users. Here’s a closer look at how each app fared during this period, based on Sensor Tower data.
Reading Eggs - Learn to Read by Blake eLearning saw a consistent increase in weekly revenue, peaking at around $105K in late June. However, weekly downloads experienced a downward trend, starting at 7.5K at the end of March and dipping to approximately 5.6K by mid-June before slightly rising again. Weekly active users also showed a gradual decline from 57K to around 49K by the end of the quarter.
Lingokids - Play and Learn from Monkimun Inc had fluctuating revenue, peaking at $14.7K in early April and maintaining around $12K towards the end of June. Weekly downloads were relatively stable, hovering around 2.6K early in the quarter and ending with approximately 2.2K. Active users remained consistent, starting at 9.1K and settling at 8K by late June.
Kiddopia - Kids Learning Games by Kiddopia, Inc. experienced stable revenue, averaging around $11K weekly, with a peak of $12.2K at the end of June. Downloads were modest, starting at 1.6K and ending with a notable increase to 2.1K in the last week of June. Active users showed a steady trend, with minor fluctuations, ending the quarter at 28.6K.
TinyTap: Kids' Learning Games from TinyTap Ltd. had a varied revenue trend, with significant peaks and troughs, reaching up to $7.2K in mid-June. Downloads started at around 953 and saw a significant increase, peaking at 1.4K in mid-June. Active users remained relatively stable, fluctuating slightly but staying around the 14K mark.
ABCmouse: Reading & Math Games by Age of Learning, Inc. showed a mixed performance. Revenue remained consistent, averaging around $4.5K weekly. Downloads fluctuated significantly, peaking at 5.1K in late May but dropping to around 563 by the end of June. Active users followed a similar trend, peaking at 16.6K in late May but declining to approximately 9.9K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.